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(+1)

Hey, it looks nice. Some feedback:
The character's arm can enter the walls

It was super, super hard to see anything playing in a well lit environment.

The phone light turned off after some time, was it intentional?

It would be nice to have some kind of information about the end of the area, walking outside the main zone is a bit boring :P 

(+1)

Thank you for your feedback!

I will add some type of Calibrating Screen so that the user can change the Gamma in-game

The phone is actually supposed to be a Crankable Flashlight xD, you have to spam Mouse1 to crank it and make it light up. PS: There's also a mechanic I added if you click and hold "C"

The map is still just a prototype, but I have some ideas in mind that could be used with some of those buildings

NOTE: The fog and visibility won't always be so hard, it will depend on the intensity or creepiness of that area, on the start of the game it will be easier, maybe even daylight and then gets darker in some areas