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(1 edit)

I just tested, and it seems that the displayed cost resets on prestige, but the actual cost doesn't - I bought the first autoclick upgrade, and after prestige, the button said it cost 25, but wouldn't let me buy it until I had 43.


I'm familiar with Godot, and while I don't know much about GD script, I've been debugging C# for decades. If you want me to take a look, I'm happy to.

Finally found the issue and was able to fix the bug! I needed to wipe away the upgrades and recreate them when you prestige!