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(1 edit)

I like the concept a lot! A mix between Rimworld and X-com.


Current build AI is aggravating though. Keeping food on the table is ridiculously hard. When hungry, pawns only grab 1 item out of a stack. Couple that with the most ravenous rabbits and chickens in gaming history, by the  time the Pawns eat and come back,  half a stack of food is already gone. Not to mention, the members of your squad have to stand and contemplate the meaning of life for 15 in-game minutes before actually picking something up, giving greedy woodland critters ample opportunity to queue up like they're waiting at Starbucks.


The Pawns just don't start at their tasks promptly. Even when they only have 3 major tasks assigned to them. Needs work.

Thanks a lot for the feedback! Don't hesitate to use the in-game form to send me a message, this way I should receive your save and check why it's taking so much time to start actions, as it's clearly not normal that it takes so much time!