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I can beat the giant rats in sewers at level thirty, my loadout is decent and I'm improving it with time, I've figured out how important the stats and how you allocate them are.   I've got concentration level two and am focusing on leveling for tier 2, and 3 skills while unlocking tier 1 skills, the Big growing problem for me(pun intended) is that I'm instantly getting steam rolled by choosing the bring it Tiny ego option, meanwhile the You'll have to fight me first option doesn't seems to make any difference for difficulty.  also the corrosion affect is amazing. but it doesn't effect enemies that are already very big.  I do Appreciate you taking the time to reply like this. I've read the notice board, looked at the skills, and figured out how I want to focus my character.  it is just a little frustrating when the Experience multiplier  gets lost because I forget I can't handle the biggest ego bet, primarily because of one skill and enemy scaling. I keep going back and forth not really progressing and yet progressing further than I thought I would.

My focus is on my self-improvement and looking inward first before looking outwards for the reasons for failure. I admit my characters focus on muscle was lost to the background for some time, I admit that at first I had no scaling and didn't look at weapon skills as I do now. I admit I am a bit stubborn with trying the biggest ego bet for no reason other than indignance. but I can say that something about enemy growth is perhaps a bit faster than is healthy for the game. I am willing to accept that maybe I am not knowledgeable enough about this. but I am trying to offer some potential solutions and discuss these issues in a calm and respectful manner.

Yea, I totally get that, and I do admit that you've got a point when it comes to certain enemies getting comically large way faster than you. I think I just kinda ignore it since I spent a good long while farming to get 10000 sacrificed points in all of the stats, and having all of the skill upgrades I wanted makes a HUGE difference. Namely the Dodgy trait that makes you impossible to damage for four hits and Thick Thighs Save Lives which makes you literally unkillable twice over. Having those, alongside rapidly regenerating health, block, AP, and a little passive size growth just for the hell of it, it makes even some truly massive enemies do absolutely nothing as long as they don't use debuffs too much. Though honestly I could never tell the difference between any of the ego bet levels. Does doing the highest one make your opponent attack more often, grow faster, or just use particular moves more frequently or something?

the higher the ego bet, the more aggressive they are attacking more often, faster and with growth buffs and attacks being stronger. and they seems to use buffs more often and unlock new attacks, like intensity.