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So stressful! As other people said, very like Papers Please. I was so eager not to make mistakes but the way the music built up the pressure was just brilliant!

As the member of our team that did the majority of the balancing and music, it's great to hear that it was stressful - it's what we were aiming for.  We were heavily inspired by Papers Please, mostly because we've done jams before and quick game design is really our weak point.  Thanks for playing!