Very cool! I liked the concept and the way you could learn the movement and how to solve parts of the world, I also liked the storm mechanic but some sort of sound effect / visual indicator it is happening would have been nice and made it more atmospheric. Art was good but maybe some more variation in the tyles as it felt a bit same-y. Also I got lost quite easily, maybe use tiles and sharks a bit more to initially guide the player to one of the items or have some sort of compass system telling you roughly where to go although you could argue it would remove from the exploration factor of the game so depends what your going for with the game.
Overall fun game, Well done!
Viewing post in Lighthouse Odyssey (JAM Version) jam comments
Hi Ghostanda !
Thanks for the comment, it will help to improve the game if we release updates after the JAM.
We actually had more tiles for every type (and more ideas), but we had to leave some for later. Filling the grid was a huge challenge -especially for Thomas who took care of the world and puzzle design-.