I enjoyed the addition of gravity kills to the tactics formula, it brightened up the whole experience. I do have to say though as nice as the art style was there were some unclear/hard to read moments. Specifically with enemies standing on the edge tiles it wasn't very clear that they were on solid ground. I also found a bug (Not a big deal, still super impressive for a jam) where opening the in-game menu would reset the volume to max. Genuinely fun submission, you should consider fleshing this out for a few months and it could be something really special.