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I enjoyed the addition of gravity kills to the tactics formula, it brightened up the whole experience. I do have to say though as nice as the art style was there were some unclear/hard to read moments. Specifically with enemies standing on the edge tiles it wasn't very clear that they were on solid ground. I also found a bug (Not a big deal, still super impressive for a jam) where opening the in-game menu would reset the volume to max. Genuinely fun submission, you should consider fleshing this out for a few months and it could be something really special.

Thanks for the feedback! Good catch on the volume levels, would've been nice to get that fixed, but hopefully not too obtrusive. Glad you enjoyed it :)