I really liked the game, the graphics are neat and the music is perfectly themed!
A couple of small improvements would to not one shot player on lava or similar, maybe adding a dot would be perfect.
Reducing a bit the screen wobblines, or maybe adding a setting that let's you reduce this screen shake.
I think that wasd is bugged on the windows version.
Overall a good game! Good work.
Viewing post in ULTRASEWERS (pre-alpha) jam comments
Hey man! Thanks for the feedback, really appreciate it!
- About the music I can't really take the credit for it as I found it online but I'm glad to hear that it matches the theme of the game, I needed confirmation so now I'm fixed.👌
- You are completely right about the lava. It's not a forgiving enough mechanic right now. You touch it, you die, are teleported to the last checkpoint, and all of the enemies respawn. It didn't really think about this before but it is really frustrating to miss a platform.
I'll fix it as soon as possible, for now, the plan is to have an instant respawn to the last place where you stood on ground and 20 to 30 damage (on 100). I'll tweak the values with playtesting later.
- Just to make sure (because my english isn't the greatest), when you say "wobblines", you're talking about the quake-like camera tilt don't you? If you do I think you're right. A game should never, in any case make the player sick, that's just common sense - I have no idea how I missed this. I'll add an option to change the camera tilt intensity as soon as possible.
- Yes, sorry about this bug, I'm actually developping on a french keyboard (which has a different key configuration) and I forgot to rebind the keys for a normal qwerty keyboard before building the game. Hope this didn't spoil your experience too much. It's all fixed now, took me five minutes tops✅
Oh, I almost forgot! I was wondering if you were inclined to share your best time with me. I'm starting to ask myself if this gold medal on the first level isn't a bit too hard to obtain and I need actual data.
Anyway, thanks again for taking the time to try out my game and for all of your insights. I think that the feedback you gave me is really valuable so it's really great of. I probably won't play it before the end of the jam (because I still have 4 games to rate in the ratings exchange) but the art style of Bricked Up is really cool I'll try it out real soon.
Until then, have a nice development journey!