Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

okay. i played through it now.

here's some follow-up to my post in the other comment section. (wish itch.io would combine them)

small issues:

- when i died at level 3 the reset feature didn't work.

- arrow keys don't trigger the walk animation.

- escape menu would have been nice. having to alt-f4 out feels scuffed ;).

i really liked the attacker. was a fun gameplay element, because at first it seemed overwhelmingly powerful and was all the more rewarding when i learned to outplay it.

i thought the way the jump worked and felt was also interesting. for example when there were 2 platforms on top of each other, i didn't manage to jump out sideways from the lower on, to bend my way to the upper one, because the start up is nearly vertical even from running.

that prompted me to stop and reconsider my environment, which was a good moment!

loved the clean art and skillfull animation, a lot of personality with very few frames!

i never figured out what actually attacked me or what kind of creature the end boss was -

which i honestly enjoy, that sense of mystery and not quite being able to make sense of it all. reminds me of MDK.

the music was realy good!

one thing to improve would be acoustic feedback when player gets hurt. could have packed more of a punch.


good work people!

Noted! We will edit the SFX post Jam as well as bug fixing and quality of life! Thanks for the feedback!