I've played a lot of games today but this is the first that has left me wanting more. Every hit is so visceral with the camera shakes and particle explosions I was getting so into the ebb and flow of combat. So much aggression, so much weight to every hit and every dash.
This game is beautiful. The colour choices and lighting effects have no accidents in their implementation. If I didn't know this was a jam submission done in a week I'd assume this took a month or more to make.
I have a few small critiques or complaints so I'll blast through them quickly.
- It was very difficult to know when/what I could parry. I feel like this could be stylistically visualized with a change in colour/glow on enemies when they're able to be parried
- Some of the menu text was a little hard to read due to the stylization
- I WANT MORE
A fantastic submission that deserves tenfold the plays and ratings it currently has. Please continue to work on this project.