Hey. Thanks for playing it. I'm glad you seemed to like it. The game is written in JavaScript with Three.js for graphics. Most of the effort went into making the underlying "engine". The music is an original creation by tastyZounds. The glow and glitch effects are taken directly from the Three.js postprocessing examples. The infinite number of stages are procedurally generated and there is no end goal apart from reuniting shapes. Crossing between the cylindrical platforms can be finicky.