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This feels like a very nice base for something that could be interesting, but as of right now it is kind of bare bones. The combat is very simple but it still feels nice. Also, if you want it to have more of a Zelda feel, you might want to make the level design a bit less linear, although it's understandable that that would take a lot more time.

(+1)

Thanks for the feedback, I'm planning to continue this at some point so I'll take this into account