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(1 edit) (+1)

The game appears to occasionally glitch, allowing the client to take 3 turns in a row. Great, smooth implementation, though, otherwise. I would also say it would be nice if the Local - Host - Join options were clearer in a drop-down list to immediately find "Join" because "Host" is otherwise visually in the way which makes it a bit odd to find.

The instructions also don't say that a triangle can hit two enemy targets in a row, nor do they say that it can shoot over an allied piece. Lastly, the turning mechanism is also problematic for users on a laptop with a touchpad who don't have access to a scroll wheel.