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(+2)

Nice work! Love a tower defense game. I really like the monk tower and how it pushed enemies back. From a game design standpoint is there a reason you went for pre-determined placements vs. allowing the player to place the towers anywhere? Great game, especially for such a short time period.

(+1)

Thank you for playing the game :). We  went for pre-determined placements because of the time limit, it was faster to do it that way to achieve the similar result like allowing the player to place the towers anywhere

(+1)

Gotcha, thanks for the response!