on fair mode, pull rates are always equal between players. There is a 2 hatchet limit and 2 spyglass limit.
on normal mode, the host will start getting more advantageous pulls if the player gets too far ahead.
I really think there should be different odds for each item as the Hatchet and Spyglass don't give that much of an advantage, where the Extinguisher cancels your turn and the gas can cancels your turn and puts your opponent one turn behind.
Perhaps the hatchet needs some alternate function?
and i stand by Crowbars should be usable only when other utilities are not when you pull them.
and lastly, 4 player mode. This would be awesome to play with 4 players as each would need to think about using their items.