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Interesting idea, a production game where waves of enemies are literal waves. Not very interesting in its current form, but has some potential. I think it would be more interesting if there were ways to interact with the waves in unique ways. Like being able to deflect waves, or blocking multiple lanes of waves, or placing different units farther out vs closer in to the shore

Thank you, I didn't think to have structures that have this properties, putting further having any different effect is especially interesting suggestions. if this games will get above 1000 in ratings I will definitely continue implementing it :D