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(+2)

It did scare me. I jumpscared a couple times, even couple seconds in cause the fireball audio peaked on my headphones and I almost yanked the headphone jack away.

Had some collision masking issues, where I got projectiles from nowhere and kinda got me stuck for a while. I thought it was meant to be like that, cause anxiety comes from nowhere, right? Bugs can be features if they’re on topic.

It’s not a game that breaks every conception of its genre, but it did deliver on what it aimed to be: determination cutting through anxiety.

Nothing’s gonna stop me, not even those stray missiles.