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I was afraid for that. The game needs the "songs" folder to be in its install/run location. I do not know how this works on Mac. I have added another mac version with the songs embedded in the package. That hopefully works, however you will not be able to add your own songs :)

I redownloaded the latest version and the problem is still happening. Maybe it's something Godot-related. I took a look over the crash report and it seems to be connected to a memory allocation issue.