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Really good! Very nice visual style, especially how consistent it was through the menus and UI too. Kocking back a bunch of enemies felt really satisfying when it happened.

When the numbers got big it did feel like things were getting lost and it was hard to follow exactly what was going on. Overall though, really fun and super impressive for a week!

Haha glad you played long enough for that issue to pop up! A lot of the balancing and effects were playtested around the first few waves, because I figured people probably weren't going to spend too much time playing. Glad you liked the feedback and hit effects, those were pretty fun to make! Thanks for playing!