Just tested both the normal and hard difficulties with a friend (both on controllers, though I tried keyboard and it's not the worst thing ever haha) and I must say the game is really intuitive. It conveys its mechanics pretty effectively and has a great core idea that could expand in a myriad of ways. I don't know if the game is still being actively worked on but I can see a lot of potential in the game, adding more enemies (and ways to fight them!), more types of resources, different types of vagons, upgrades...