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Unfortunately, the “Restart” and “Next Level” buttons do not trigger the associated events. Judging from the first level is difficult but I imagine the difficulty increases perhaps with different patterns of rain fall. One thing I would add is a risk and reward mechanic like a dash, so the player can try to complete levels faster but risk getting hit if they abuse it. Good work.

Thank you very much for your feedback. Sorry about that, I was rushing to hit the deadline and forgot to add the functions to the buttons, sadly. I'll update it after the voting period ends