Thanks for your feedback on that part!
I went to see gameplay from some games I played to see better how they handle this and now I have a better understanding of how enemies go out of screen, for some reason I only could think that enemies always shoot when they leave but are just a few that do something like this haha. If I keep working on the game outside the post jam patch, I'll rework this part
And happy to see that you find it easy to understand and read the story. :)