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How did you get the assets from Resident Evil Survivor? Via Duckstation? Or via some tool? Or did you write your own tool to extract them?

I ripped all the textures originally and hand modeled all the scenes up until the arcade, then duck station dropped 3d screen shot so since the release of this I have actually been working on ripping all the environments and objects a lot quicker and more accurately then trying to look at the game and model them myself like previously.