Love everything from the art to the concept to the music (maybe the music i not my thing, but it still fits and is good). Some criticism:
- Game lacks feedback on the type of weaknesses and dmg. What I mean by dmg is that I was not sure if the active on the shield was doing anything.
- Nice tutorials, but none of them teaches you that you have actives (the shield imminently stars blocking for more so you would assume it is auto battling, but it isn't). I would suggest ether make them auto trigger or add a tutorial for that
- And lastly, maybe most importantly, the enemies still attack while you try to configure your skill points, I would assume it is like this so you need to manage your pints under pressure, but I think this game has a big potential to be a great strategy game and adding like a pause button (that pauses only the battle and you can still configure your skill tree) will make it flow much better