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(+1)

the tension of trying to complete tasks and open new rooms like a Zelda dungeon, with the looming threat of a rogue asteroid paired with increasingly intense music, is really cool. this is one of those games that actually invoked a feeling outta me, and that feeling was fear. great job :D

I appreciate that a lot! My exact hope was that seeing everything glitch out more and more often, and even having that glitch effect happen to the intercom and the music would illicit a feeling of dread and fear in the player as the timer counts down!