Hi,
It is a lovely game, unfortunately there are some bugs.
Your Discord link seems to be invalid for some reason (both in-game and here).
One small bug: traders seems to be behaving weirdly. They move during pause. If you pause long enough, they overshoot your central platform and land in the void (seems to not cause crash). If they are leaving and you pause, they start to approach your docks again until you unpause (seems to not cause crash). Sometime even if they are docked, they start to move out of screen to the right side (I have found a mineral bulk trader doing it, while a frigate seller don't, I don't know if it is specific for the trader type).
The game crashed during pause, when I tried to switch between two pilots. One was on a Moonbike (lvl 2, with lvl 1 gold, lvl 2 frigate control if I remember correctly) and the other was on a new frigate which was never launched. There might have been also a trader somewhere, which could explain the crash given the above-mentioned behavior.
The message was:
___________________________________________
############################################################################################
ERROR in
action number 1
of Draw Event
for object obj_search_result:
Unable to find instance for object index 100240
at gml_Object_obj_search_result_Draw_0
############################################################################################
gml_Object_obj_search_result_Draw_0 (line -1)
I would suggest getting rid of the pause mechanics until they are fixed, as they seem to give the most trouble. It is also uncomfortable to use it to either sell the ships or swap pilots. It would be easier to be able to do it in a big two-sided panel, where you can filter both of them based on ship-type, pilot-lvl, pilot name, pilot perk. This could also solve the issue of not being able to tell the modifiers of a perk if you miss or not remember the initial notification.
Again, loved the game, and will continue playing when crashes are solved.