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Thank you so much for the comment! I wanted to do something where the dice change as the difficulty changes. Initially, I made it so you're trying to roll one of the two highest values (ie 5 or 6 on a d6, 7 or 8 on a d8 and so on), but then I got some feedback that it may just be easier to make it 1 or 2 across the board, since it's statistically the same and easier to remember. So I went with that and it worked pretty well when I tested it, even though I was worried it might be confusing. 

Thanks for checking the game out!

That makes a lot of sense about the result staying constant even when the dice change. Very neat.