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(1 edit) (+1)

Haha, thanks for playing and the feedback! :)

About the background, I ran out of time and energy to make it more creamy looking/put a white or black layer with opacity so it doesn't look too heavy on colors, and in the boss I forgot to turn off the animation to reinforce the endurance situation. (At times I think I put many stars in the background hahaha)


And about the Calm mode it’s ok, I think I couldn’t express well what it does and I put “press X” instead of “hold X”, also I think it’s a mechanic that is better explained in a tutorial than text, which I couldn’t make for lack of time, but I’m happy you tried to use it ^^

It’s supposed to be a slow down in the movement in case you want to cross between bullets and after some time, you get slower , which is a rare case in this game since those only aim at you and not like other shmups where you need to cross between close spaces of bullets. And also gives you a boost in the shoot speed, which is useful when you have bad RNG and get only green orbs

(+1)

OHHH! that's why i was getting slower, i thought it was some sort of bullet-time mechainc, good job nonetheless!

Yeah, it's a variable that store the time you have been pressing X, it tops at 7 seconds and at the max value, also gives an extra speed reduction on the shoot, which at that point it can looks a bit like a ray of bullets haha