Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

Hi Euan, 

I like the idea with the meditative pauses with music. It helped immerse in the idea of long stretches of time.

Also taking the perspective of a starship felt fresh to me.

Greetings, Val

PS: thanks for your comment on my one-pager

The thought was that it's up to the player to decide, but I put the arrival event at the end of the list to imply that they might want to try some of the others first. I agree that it's a little unclear - that's really helpful feedback. Thank you!