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A fun game, very reminiscent of katana ZERO, in the best way. The combat was good, and the level design had me thinking about how to approach each encounter. My suggestion would be to make the controls a little more intuitive, its hard to dash whilst moving.

Glad you liked the combat and that the level design does what I wanted it to do! I'll try to work on the movement. If you have any suggestions, please let me know :)