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This game has much potential! I can see that the developer is very creative and is improving with every game. That's so cool to see! I like the concept of this horror game, but I couldn't finish the demo because of some issues with the 'battle' with the Priest. I shall mention them down below. I also made a Let's Play video of this game. So if you want to see exactly what I'm talking about, check out the video.

My feedback:

- The Priest seems to knows exactly where I am. He is literally moving right at me, while he isn't supposed to see me (I'm a ghost after all). This is very annoying and it also gives the AI-Priest an unfair advantage against me, the player. It makes the 'battle' too hard for my taste.

- The Priest walks through doors! I thought I was the ghost? 🙈

- I have to scare the Priest by haunting him with five items, but in almost half of the times I did this, the candles wouldn't show up! I had to let myself be killed by the Priest and try again. I don't like that!

- I knew I blew out all the candles in at least two occasions, but nothing happened. Am I doing something wrong or should I blow them out in a specific order? If so, let me, the player, know, please! And: give an indication of how many candles I should blow out. If it's six, let me know in, for example, the upper left/right corner of the screen that I blew out 1/6 candles etc. That would help!

I hope you can fix these issues, because I would really like to play the full game, but I will not if the game is exactly as in the demo. I like a challenge, but I mostly play for the story, so I don't want games to be too hard.

I wish you all the best with the development of this game and I'm curious about the end result!