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(+1)

The easiest way to make an Unreal Engine game for Mac at the moment is to build a dedicated project executable using an actual Mac computer but unfortunately, neither I nor StageFryte have direct access to Mac systems.


Never say never though…

what about Linux?

That'll probably be less likely, as I'm not sure I'm personally familiar with anyone who has a Linux based system to build the project from (and also I don't have the money for one myself haha)