Fun puzzles and stellar art. Cute sfx and pretty nice easygoing score. I would've liked to have seen the player character and more of the world at the end but the amount of art in this is already insane for a solo dev. I think my only real criticism is that this is basically all calm and no storm which it is "calm before the storm" so the storm doesn't have to happen in the gameplay but you kinda want there to be more of an implication of storm. Like hungry customers outside, when the door opens at the end a big crowd sfx would've probably been the easiest way to imply that. Great job!