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Good usage of text-only limits! The projectiles rising and falling instead of just going forward was a nice change of pace. The level design felt a bit unfair at a couple of points, but didn't prevent me from beating the game. I only played the game as a human warrior, not sure how much different the experience would have been with other races/classes. Sometimes it was hard to tell what was going on with the level going fast and several enemies on-screen. Also, I don't know why you used a timer instead of a 'back' button in the instructions. I liked the music choices, the last three levels felt pretty epic due to them!