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Pretty epic! I'm not sure if it's fully in text though - the landscapes looked like models with ASCII textures. The gameplay felt a bit clumsy, and it took me a while to realize I was only in charge of movement, not fighting. The clumsy feeling probably comes from the fact that the character waving his weapon around and enemies coming at him didn't seem to have anything to do with each other, and the enemy packs often died one by one, starting from the one who was furthest away from player. The upgrade system was nice, though some of the skills didn't seem to have anything to do with the gameplay. The game starts out impossible, but upgrading only the attack speed stat it came pretty easy. I think upgrading the attack range to 60 broke the game though - the character would rarely attack enemies despite them being right on him. I closed the game and clicked on start/new game, but it only continued with the stats I had. I didn't finish the game alive, but I managed to drag my corpse to the end a few times, which apparently raised the difficulty level.