I completely missed how this game was designed to fit the theme at first playthrough although you have the intro just because the objects move really slowly. On second playthrough I finally noticed it and how it enabled you to reach places you wouldn't otherwise, got to experience the different upgrades. My thoughts about the game changed drastically, I genuinely think it's a great game - art style, design, music... Idk what about it really managed to capture how I imagine space to be which was really fun!