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(+1)

Hi again, you might want to check out the 0.3 release. The issue "should" be fixed. Best regards!

Thank you, I had a chance to test it again and it works! If you'd like, some quick feedback:

  • Would love an on-screen pan button in addition to the view rotation cube (which is rather large)
  • Would love a chamfer option (hopefully also for boolean blends) for hard surface modeling
  • The bevel vs round setting is confusing (to me as a beginner, they seem to do the same thing and I don't understand when to use what)
(+1)

Hi, thanks for the feedback! I plan to add more blending modes, including a chamfer blend, in the future. I’ll also add tool-tips to make the parameters easier to understand. The higher the bevel percentage, the more the shape transforms into a cylinder; the higher the round percentage, the more it becomes a sphere or capsule. Hopefully, that helps clarify things. Best regards!