Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thank you for playing the game and providing feedback. I intentionally designed the movement mechanics to be challenging because I wanted to avoid making it feel like a typical side-scrolling platformer. Since the main character is made of water, I felt the controls should reflect that and be more complex than usual. That's why I chose this approach for the controls :) .