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Thank you! I am glad you enjoyed my game.

To tell you the truth, I didn’t have a lot of activity, when I first launched back in August. 14 days after launch, I started to post on reddit, game dev discords and so on. That didn’t do much. Later I wrote emails to at least 100 youtubers, who typically were into indie-horror games. That seemed to do the trick. I peaked with about 350 views one day.

They say the easiest part is to develop the game. The hardest part is to get people to play it. So, you have to do some work, to get your game noticed. After all, we are competing against at least 200.000 other games out there just on Itch. It’s a rough business. 

I really hope it will work out for you.

Your game looks promising. When I have time, I will definitely give it a try and report back to you.

Thank you it means a lot! And for me being 16 it definitely makes it harder to get noticed. I have posted on you tubers channels already and got a couple of responses, now is time for the waiting game. But the idea for Reddit is genius! didn't even think of that. Glad your game is doing well and thanks for the kind words, hope your development of full release goes great as well. 

I have been making short things on my own to test puzzles and making gameplay smooth, as a challenge to see what I learned I hid my other game for now and just now released a short horror game called anxiety. Before I try to make anything large/major I'm going to make smaller horror games to test and see what genre of horror game I'm best at. I just hope I can get it noticed <3

https://pythonviper14.itch.io/anxiety
https://gamejolt.com/games/a_n_x_i_e_t_y/479179

That's Awesome

I'll give it a try and report back to you.