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Even more impressive than your usual excellent work! At first I was afraid any mistakes would send me off the edge, pleasantly surprised to just be slowed down. Also, great job fitting some sfx in there!

(+1)

Thank you for your nice words, as always. I wasn't sure about edge and off road behaviour. Going off road reduces speed a lot, but I think it allows for a fast recovery most of the times. As I didn't have enough bytes for skidding particles/smoke, sfx was the cheap option. I look forward to your entry!

Particle effects, I like the ambition! Was planning to make a racing game as my second entry, but my current one is demanding actual world design and I've never made a game of its type before. Sometimes I wonder why I make things so hard for myself, but I guess that's kind of the nature of size coding. 😛