Hi! Thank you so much for taking the time to write such a detail feedback, it is very appreciated! We had just three days to make everything from scratch (we couldn't do anything before we were so busy with other things haha) so I agree with it because we were considering all of this to implement in the gameplay sometime, especially about the fights. With the time we had At the we focused on giving the player a calm feeling and time to walk around, also giving the angel superiority in the fights so it would fit with a very basic enemy (the angel is really a very powerful fighter) and also contrast with more dangerous enemies that will come after she is locked in the dungeon. But of course, all of this will be implemented later with more time to work on textures and everything in between about the game! Come back soon to see how it is going and thank you!