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WALL OF TEXT, INCOMING!! BEWARE!! CLICKING "READ MORE" WILL LITERALLY FLOOD THE COMMENTS!!

(the following text features reasons i think horny water is a weak hazard that can effectively just be negated)


i have NO CLUE how long ago the game updated to 0.12, but im here regardless, and i've got a bone to pick with horny water. it's a feature i love, but it's so weak that it just kinda feels like something extra; not a threat you'll have to work your way around. sure, you cant punch or read dialogue until you do the animation, but you can do the animation whenever you want, and it's super quick to just stop.

if someone's playing seriously, then they're just gonna fall into the horny water, and when they need to do something (like read or attack) they'll just take half a second to end the animation before continuing as normal! so here's my idea to fix it:

first, to impose consequences. if you're in horny mode, then you will suffer from various consequences. your dashes will also be weaker, stamina will regenerate slower, and blocking would have more precise timing. also, enemies knock you down on sheer touch, making a sex scene difficult to avoid when in direct confrontation

second, to stop you from just ending the animation immediately, horny water would take time to come into effect, and cant be entered at will, potentially triggering at inconvenient moments. chiro will keep her poker face for around 10 seconds, possibly with a slight blush but there won't be any effects.

after that you enter horny mode for real, and you'll have to be careful! at a random, unpredictable time, you'll be given a 5 second warning to get out of danger before she enters the animation by herself, where the player must end the animation as fast as they can before an enemy can show up and defeat chiro.

i'm thinkin' a minigame where you have to move your mouse up and down until the animation ends (IN NO RELATION TO ANYTHING CHIRO MAY BE DOING IN THE MOMENT)


and with that, my wall of text concludes. horny water is a great concept and i love its animation, but it just doesn't feel like a real threat. regardless, good luck on the game; i and the community love it!


I also demand a proper cutscene

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