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In Rules, Character Improvement, Leveling Up (Page 5):

"Roll 6d6 (?!?!?!) vs current HP
Rolling higher grants d6 HP. Rolling equal or or lower grants 1HP."

SIX D6, guys?

Yes?

I'll take it. Gladly.

6d6 ensures that HP bloat is avoided and keeps the game extremely challenging!

But its 6d6 vs 1D6+TOU, right?

Quite forgiving in early game.

yes it’s designed more to begin capping hp later on. 6d6 averages around 18-20.