Having to balance game dev with full-time work isn't a sign of being bad at time management, imo - that's a really tough thing to do!
I'd like to pull an all-nighter, but I'm still recovering from a bad cold and don't have any of the caffeinated drinks I like, so I may not be able to. I'm definitely also going to be working right up to the deadline, though! I'm genuinely bad at time management and have done embarrassingly little work on the final assets of my game.
Best wishes to you and everyone else who's in crunch time! We can do it!