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tough to judge! would really like to have it explained to me. The UI and visuals were very clean. overall, i don't feel like i really got to experience it fully. not really sure what's determining a lot of the systems in the game or how they're calculated. how is the next building decided on? being able to pause would be nice on a technical level.

it seemed like a high LVT resulted in denser living vs a high income tax, which was interesting to see.

ah, i'm looking at your detailed explanation now! cool.

Thanks for the feedback, I will try to explain more of the systems in the game, though I have to carefully think about how I am going to do that.