"Nice game! It looks fantastic! and I feel that the post-apocalyptic setting doesn’t quite match the player character or the enemies—they seem more suited for a fantasy world. You have a solid game concept here, so keep pushing forward!"
Viewing post in Echoes of Stillness jam comments
Thank you. The idea was that this spike forest environment would be alien to the player. It was inspired from conceptual nuclear spike forest images, a potential nuclear waste warning sign for future civilizations, incase ours were too collapse. Because they look ominous, right. So this is way, way post post-apocalyptic.