I managed to finish. I really liked the art and the intelligent use of the palette (the same blue is the character and the waves, the same red is the blood and the sand on the beach). It's cool that there are so many assets and even lore in such a short time.
The main problem I had was two narrow boat stairs. I almost didn't make it. When the ladder is double it is much easier. The combat is a bit difficult, I think I got by with tricks because they attack quickly and the hitbox confused me a little.
The music is good, just short and there are some bugs (the character sometimes got stuck in the boat phase or the text went off the screen), but it was a great job.
The atmosphere and not throwing what should be done in the player's face are also design choices that I like.