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It's not often I write reviews - I tend to struggle to keep focus and translate my thought into words. But this game.. I need to say something about it.

First of all, Funeralopolis made me feel like I was actually the protagonist; that it was my home and where I had my daily routine. I felt the fear of the possible consequences of the whole situation - how my actions would affect it.

There's a relatively eerie part in the game that made me uncomfortable and nervous, despite it just being a game. But the atmosphere, the dead silence and lack of movement made the whole scene so nightmarish that I struggled to process it; even doubting whether or not it was "real" in the game.

I'm not sure how many endings the game has but I've gotten two different - they're both interesting but one is way creepier.

Also, the graphics and art direction is on point and works perfectly with the whole Eastern European vibe.

There's a lot more I could say about Funeralopolis but I just want to say that it has been one of the greater game experiences this year and I can't wait to see what else is in store from BananaDevJeff. 

Thank you.

Thank you for all the positive words ♥ It really means a lot to hear this, especially when you had to go out of your way to write it

There are only two endings, both depend on the only choice in the game so I still consider the game to have a linear structure.

I really want to make more games expanding on the Funeralopolis world, it makes me so happy to know that people feel invested enough to be interested in seeing more of it!

Thank you for creating an interesting game!
I hope you'll succeed in expanding the world of Funeralopolis so I get to revisit it some day.