Hey, thank you :)
Sadly i have to admit that most of the credit for art goes to Kenney.nl those including (Game pieces, bushes and clouds as well as the ship and the pyramid. (just to give credit where it belongs :D)
I also noted some of your suggestions and implemented some secondary icons so you can now see where you can move the piece.
Also its possible to make multiple moves at once now :) but beware they still cost those moves.
"Sometimes if I play too fast, the it also stops me from continuing."
I think this has to do with the HTML5 process i'm using, but there isn't much of an alternative. Frankly: I'm a bit disapointed how little there is to port Love2D to HTML5. ... so long story short: Maybe i find a better solution to port it over, or i (also just a maybe) take the time to port it to another language.
I try to upload a downloadable version which should not have this problem.
Thanks again for the Feedback. I get way more motivation out of this than you can imagin ;D
wish a nice New years eve to you. :3