Small but decently executed idea. Issues I noted:
- The GUI elements are stretched horizontally
- The main menu does not have any music
- The main menu does not have any instructions or controls before you start playing
- There are no settings to adjust, specifically for audio
- Some arrow colors are harder to see compared to others (yellow and green)
- The player does not always match the arrow colors exactly which can sometimes make it confusing which color i should be going for
- When you take damage there is very little feedback to inform you
What I liked:
- The music is catchy and feels like a good fit for the game
- The controls and main mechanics are intuitive
- The character and other sprites look good
- The characters bobbing animation makes it look like they are going along with the music
- The arrows do not always come at the same pace and there are moments of intensity that maintain interest.